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# ShaderVision Test Flight - v2.2
Published on August 9th 2024
This is the second TestFlight release of ShaderVision.
General Information:
In order to run it, you will need a recent beta version of
VisionOS 2.0
(Beta 3 or above);
We highly recommend
using a keyboard
(bluetooth or via macOS remote desktop);
The official
documentation
is here:
Documentation
;
We have a
Discord
for feedback and showcases:
Join Discord
;
Release Notes:
New Features:
Ability to
add/remove Shaders
Ability to
add/remove ShaderPasses
(RenderPass only)
ShaderPass now include
RenderTarget properties
ShaderPass now include
Blending properties
SpatialGesture API
changed to support up to
two hands
HandTracking API
now using an
array for finger poses
New
Homepage Gallery tab
, will be updated frequently!
Bug Fixes:
Remove "GPU Frame Capture" menu that would cause crashes on press
Fix issue where some assets could not be deleted
Improvements:
New UI/UX for adding files
Make ControlCenter hand gesture harder to trigger
HandTracking: use pose prediction API
Breaking Changes:
Projects created with v0.1 are no longer compatible;
Quad geometry is now facing the user as its default orientation;
SpatialGesture API
HandTracking API
Thanks everyone for your patience and I hope you enjoy this new version!